The game basics are easy: With every touch the ball jumps higher. The target is, to reach the greatest high. But to reach your goal you have to conquer the bars, blocking the balls way up. The game is designed in beautiful Material Design. You can deactivate the included ads against payment of 0,50 Euros.
History:
This game started with a quite simple idea: A single pixel, jumping higher with every touch. The higher you get, the better it is. It’s your task to overcome the bars, blocking your way upwards. The keep the excitement alive and forcing your sensitiveness we motorized the bars, so they’re moving left and right. So there is just one perfekt moment to conquer the bars and aim higher. But waiting too long can be punished by gravity, which is always antagonizing the pixel.
The basic concept is still kept, what is also reflected in the name: Pi(xel)Jump.
Just the design changed during the development. The pixel became a ball and the scenery converted into a lovely montainous landscape in beautiful Material Design.
Whenever you have time, take the ball to breathtaking heights in a everlasting fight against gravity. Make him believe to be able to fly, take him to the sky until reality overtakes and gravity drags the ball down to the ground.